Cheese Monkeys, by Chip Kidd
by Adrian Hanft, (21 comments)

I should preface this review of Chip Kidd's, "Cheese Monkeys" by saying that I was expecting not to like it. The many times I picked the book up and flipped through it a bit, it just rubbed me wrong. Now that I have read it, I am embarrassed to say that I couldn't put it down. This book was pretty well written, but the design principles it is built upon are dangerous. Let me take a little time to reveal the assumptions that this book makes in an attempt to prove why this book doesn't deserve the acclaim that some graphic designers have given it.
The story is told from the point of view of a kid who has no ambition, so he goes to State University and stumbles upon a graphic design class because all the other classes are taken. He takes the class with his friend Himillsy Dodd, a charismatic and tragic beauty. He falls in love with her but she never returns his love. The antitheses of Himillsy is the graphic design professor, Winter Sorbeck. Happy also falls in love with Winter and eventually photographs himself kissing him in a disgusting scene where Happy has taken the pants off of the passed out Winter. Winter who calls our narrator, "Happy," opens his students eyes to the world of graphic design by ruthlessly destroying their projects and giving assignments that although vague, will supposedly teach them the secrets of graphic design if completed successfully. It is through Winter's character that we hear the only voice on graphic design in this book. It is only fair to assume that his voice gives us Chip Kidd's philosophy on graphic design.
So what does he say? The first thing that jumps out at me is the sentence, "Good is dead." This phrase is printed on the binding as well as hidden on the edge of the pages if you hold the pages at an angle. After his anti-American fit, Winter makes a student repeat this sentence in a scene where he verbally beats her into tears. I would like to think that this phrase simply means that graphic designers need to be more than good to be successful. However, based on the context of the rest of the book, I conclude that Kidd has a more disturbing meaning to this phrase. Here is what I mean: I am a graphic designer because I believe I can make the world better by producing quality design. The power of graphic design is the power to improve life. Life can be good because of graphic design. Good is not dead. Good should be the ultimate result of graphic design. Saying that "good is dead" is a suggestion that there should be another goal for design. We learn what that goal is when we see the graphic design that Winter Sorbeck produces for the faculty art show. Here are the four pieces that Winter produces that Kidd apparently holds as the pinnacle of graphic design:
1. A book cover for "Hitler's Switzerland: The Illusion of Neutrality During the Third Reich."
2. An anti-war poster with a tag line that he stole from one of his students.
3. An anti-industry, pro-environmental awareness poster (also a theme stolen from a student).
4. A box of feces on which is printed the words "Whatever you do, don't open." The inside of the box lists things at the school that Winter disapproves of.
That should make it pretty clear what Kidd thinks are important to design: work that promotes political ideas, work that contributes to socially causes, or work that gives a shocking commentary on something you believe in. I don't know about you, but I have never been paid to design any of those things. These idealistic values have absolutely nothing to do with what graphic designers do. What is worse, are the concepts that Winter uses to execute his work. They would sound like this:
"It doesn't matter what something looks like as long as it gets the job done."
"Shock value is more important than substance."
"Graphic Designers are better than their audience. Since we are so much better, it is appropriate to use and manipulate our audience to attain our goal."
This way of thinking is offensive to me, and are dangerous ideas for any designer to entertain. They aren't clearly visible on the surface of Cheese Monkeys. If someone sees something that I am missing, I would love to hear it. I was hoping that in the end the narrator would expose the stupidity and defeat Winter Sorbeck. Unfortunately, the story ends like this. Winter gets kicked out of the school, Himillsy dies, and Happy is left alone to grade his final exam by himself. We are left to fill in the blanks that our weak hero, who has demonstrated very few strong character traits, apparently goes on to be the great book designer, Chip Kidd. Maybe he should stick to designing the books, and let someone else write them.

Comments (21)
Bennett said:
I was shocked by Adrian’s scathing review of Cheese Monkeys. I expected a bad review from Adrian, but I expected him to find some more missed fi ligatures or maybe even a widow or an extra space somewhere. I have heard plenty of bad reviews, but it usually goes like this… “I loved the book, but I hated the weird parts and the vague ending” I have never heard anybody go beyond the story and into the philosophy behind the book. This book isn’t coming from a dangerous view of design, and here are a few thoughts I have. Having said that I liked Adrian’s review and I commend him for his unique perspective.
“It is through Winter’s character that we hear the only voice on graphic design in this book. It is only fair to assume that his voice gives us Chip Kidd’s philosophy on graphic design.” 1. Just because Winter is the only character that presents his view on design, doesn’t mean that this is Chip Kidd’s view on design. This is of course fiction and something Chip Kidd is very well accustomed to (he estimates he has designed over 1500 covers in which he reads most of what he designs). Since he is in the business of fiction he probably wanted to make a good impression in the publishing industry with this book, part of which would be to not make a nice autobiographical graphic design book. Winter is hardly portrayed in a good light. Only one person in the book likes him (Happy), he gets fired and practically destroys more than one of his students (literally). I think Winter is more a symbol of every sadistic professor in art school. I have talked to several people that say that Winter reminds them to some degree of a Professor they had in college. I think part of the reason Chip placed this book in the 50’s was so people wouldn’t read it as autobiographical.
“That should make it pretty clear what Kidd thinks are important to design: work that promotes political ideas, work that contributes to socially causes, or work that gives a shocking commentary on something you believe in.” 2. Again this maybe Winter’s idea of design, but I don’t see how it could be Chip’s. He is obsessed with comics, he designs books covers, and does some writing. I would say most of what he does doesn’t fit within these catagories. Some of what he does is shocking, but most of it is not. I would guess that some of the books that he designs he doesn’t believe in or even care for. Of course I know he does somethings for political reasons, but it has not been a major force in his career.
Another thought on this point is that “maybe” Chip’s idea on design is a little more representative of the little introductions to some of the chapters. Although most of what is discussed here are more formal aspects on design and less controversial.
“Saying that “good is dead” is a suggestion that there should be another goal for design” The only reference to this phrase in the book is the part that you mentioned. He makes the point that you should not be good, you should be great. You should take risks and not just settle for good. Go beyond what you are comfortable with and it is better if it is horrible than if is was just good.
Here are my thoughts on your points about his views on design. “It doesn’t matter what something looks like as long as it gets the job done.” Everything that Winter critiques was based on how the design was integrated into the design. MayBelle’s calligraphy was horrible, Bestine’s matches didn’t really portray heat, and the list goes on. I think his point was that you can’t think about the style and not think about what the concept is. If what you design shouldn’t look pretty, AKA a hitch hiking sign, than you shouldn’t make it pretty.
“Shock value is more important than substance.” Winter’s view on design might be that shock value is more important, but again that is just Winter’s view.
“Graphic Designers are better than their audience. Since we are so much better, it is appropriate to use and manipulate our audience to attain our goal.” I’m not sure where you get that he thinks designer’s are better than our audience. He has a cynical view on the audience, but don’t we all at times. I think his point about the audience being the enemy is that they have the power to notice our design or ignore it. Since they have this power we need to know how they approach the design. Wether it be from the top left or with a preconceived notion about our subject. I think calling the audience our enemy is too extreme, even thought at times they may be our opponent. There is so much in the world that our audience has to ignore and it is our job to make them take notice.
There are parts of this book that I don’t really like, but overall I like the book and the conversations that it has started within the design community. I would go into more detail about the book, but I will save that for another time.
Posted on June 7, 2004
Adrian said:
Thanks Bennett for the counter-critique. What a fun conversation! I really disagree with you on 2 points: Winter and Good is Dead. I guess we will have to agree to disagree.
Winter: Yes he reminds us of the worst professors we all had. That is why I wanted to destroy him throughout the whole book. Instead he goes uncontested, and “happy” falls in love with him. That is repulsive. Why defend Winter’s ideas or “Happy’s” inability to confront him? To use an analogy for Kidd’s sake, it would be like having a comic about Lex Luther without mentioning Superman.
Good is Dead. This is the theme for the entire book! I am willing to bet that Kidd wanted these words to be the title of the book, but it would have been to controversial. Instead he hid it in the binding. I don’t understand how anyone can not be offended by this statement. The first page before anything else, there are these 3 quotes. This is not from a character. These are the words that inspired Chip Kidd to write this book:
“God is Great. God is good.” “America is good. America is great.” “Good is Dead.”
I just can’t accept any attempt to sugar-coat this disgusting idea.
Posted on June 7, 2004
Bennett said:
Your right. I was really offended by those statements in the beginning. Controversy was obviously what he was going for with this part of the book.
Posted on June 8, 2004
Paul said:
I’m coming into this a bit late in the discussion, but this is one of those books that is worth trucking out more than just a few times to really sit down a wrestle with.
I found it an equally engrossing and pleasurable read, but I think I might have laughed my way through a lot of what contains equal portions of farce and reverence within the book, though I also suspect that’s due to the people who I was able to talk with and talk about when I was reading it.
Not to sound like too much of an East Coast evangelist or prophet or anything, but “Monkeys” is an encapsulation, a veiled memoir, and a work of comedic fiction all in the same scathing breaths. You really have to know more about the reputation and reality of Penn State and both the art department and design education that’s being carried out there, both of which Chipp Kidd weathered and survived.
Winter Sorbeck is an amalgamation of two domineering figures that have held court at Penn State within the last 20-30 years: Lanny Sommese and Bill Kinser, two demigogues who have made the department everything that it is in the sense of its quality and in the sense of its tyranny. Firsthand accounts of life under Bill and Lanny both make the weeping students and scared undergraduate populus of the “Cheese Monkeys” look even a little gentle and lightweight, if you can believe that.
Winter, and by proxy through him Bill and Lanny, are battling for a design of ideas, concepts, and the expression of them. This design CAN in fact look like anything it damn well wants to, and it champions communication over style and form (this is likewise where Sagmeister is moving in his Style=Fart pieces). As long as the idea makes it out there, the look of the thing needs only to look like what it says - even the crudest drawing on the planet can accomplish a communication that the most refined one may only submerge and mystify. Browse the New York, Philadelphia, and D.C. sections of Print, CA, and How’s annuals and you’ll see how this is made manifest in 6 out of 10 pieces coming from there…
The East is about the communication of ideas, and “Monkeys” is a product and vehicle for this. This is not also to excuse it as any less mean-spirited than it often is - Winter accurately represents and depicts just how insanely cruel Bill Kinser and Lanny Sommese have come across in several of the accounts I’ve heard of them, and although I don’t expect their eyes to cross this any time soon, being that this is a public forum I also offer openly the fact that I haven’t met either of them in person, am basing my analysis on them totally on the accounts of them I’ve been given, and on the areas of those accounts that have been given in consistency from many unrelated sources.
What I admire about the education posed within the “Cheese Monkeys” and really in the education on which it’s based is that it actually renders the pursuit of graphic design as being something that’s physically crucial rather than soft and academic - You don’t leave the book (and by my understanding, Lanny’s classroom) with less than the idea that graphic design is a really big thing and that we are ultimately small people in pursuit of it. Maybe that’s totally trumped up, and maybe that’s pompous, but it also does away with way too many design classes where you just feel like all of these debates and discussions are just so much are surrounding a pretty basic activity.
I’ll hazard that what may seem “basic” is in fact more primal than that, and is as common and majestic as communication itself is. That we can actually move the understanding of something from one brain to another is a thing of awesome remarkability - I can (and am) using typographic and linguistic characters and forms to scoot what’s in my head across some wires and onto a display where you can receive, intake, and absorb the results of those headbound activities. Design is structural concerned with this very human goal - it is as much pursuable as the synthesis of an underlying order of things (this is characteristic especially of a much more Swiss-school mindset of design: form is the essence of the thing - structure is the primary and critical domain of design: ordered analysis and presentation) as it is pursuable as grand visual conversation (this is a New York School state of mind: I don’t care how exactly you say it, just say something, for goodness sake!).
The beauty is, there’s so much to learn from both of those perspectives and the billions of other ones that derive from, mutate, build-upon, transmography, and otherwise widen them.
Chipp Kidd believes in the design he learned from and learned to perform, but he also believes in sarcasm, irony, and the joy of certain dirty jokes. Design contains all those things as much as it contains the concerns we each house within us…
Don’t worry about design ever becoming exactly Chip’s, Bill’s, or Lanny’s view of it, but don’t entirely listen to them when they spit bile and tell you theirs is the only voice out there.
Just wanted to share a bit of what I learned roaming around the shores of Pennsylvania, New Jersey, and New York, because they’re the very locations described in this fabulous little book. Hope you have the chance to visit them at some point in your life because it makes Print, “The Cheese Monkeys”, Design Observer, and so many of these other things that we’re relying on within our design education make so much more sense…
And just to be obnoxious and opinionated about this as well, ignore almost any of the design thinking that comes from the West Coast - they’re a bunch of hopeless formalists who couldn’t recognize an idea if it smacked them in the face! En Garde!
Posted on September 28, 2004
Paul said:
Just because I’m too much of an editor to let my own ideas slip out in inaccurate writing, here’s an addendum to one of these lines that allows it to actually create some sense:
Instead of “where you just feel like all of these debates and discussions are just so much are surrounding a pretty basic activity.”let’s try “where you just feel like all of these debates and discussions are just so much AIR surrounding a pretty basic activity.”
How about that, then…
Posted on September 28, 2004
Brian Collins said:
I too couldn’t put the book downÖuntil the end when I wanted to throw it out the window. And no, Chipp Kidd, it’s not because you touched some deep receded chord in my soul. The book was cheap. The plot predictably atrsy-fartsy with all the clichÈs we designers (artists?) have come so familiar with: The angry and off-the-wall professor; the suffering feminie waif of a protest artist; the young man who hasn’t found himself until he removes the pants of an old man. Enough already! I imagine it’s a big hit with younger design students who want to live the life, but for me it was a waist of several evenings.
I was assigned the book by a visiting professor at Syracuse University in the Advertising Masters program. After reading Kidd’s tome and 3 days with the professor, it became clear this novel is more of a tribute to failed artists who use design to earn a safe living than it is to design itself ó that’s right, I’m talking about professors.
I couldn’t agree more with Adrian. Good is dead? Why choose the career of a designer with so much malice? Winter reminds me of too many professors I’ve had in my undergrad and graduate work ó they escape into academia because of repeated failures as commercial artists. Don’t get me wrong, I’ve had a handful of outstanding instructors who were both successful mentors as well as practitioners. But they would only side with Winter Sorbeck (who possibly is modeled after Paul Rand) in the box with his complaints of the school.
What a miserable piece of work.
Posted on October 1, 2004
Nathan Voss said:
I’m going to come into this very late in the game. In fact, even though I am listed as an author of this site, I have contributed very little. I find that now I have an angle and something so say about it, as opposed to before, when I had neither.
Adrian is off-base. He assumes too much about the author and the process of writing fiction, which I admittedly also know little about. He also delves much deeper into Kidd’s writing than I find entirely necessary. Cold hard truth: Kidd is not that good of an author. Style over substance. A fun read but ultimately shallow. And that’s fine. The reason CHEESE attracts so many off-the-charts negative reviews, especially from designers, is that it is all we have as a work of designer fiction. There is a lot in there we can all relate to, but not enough. And the anti-climatic ending does rub the reader the wrong way.
Why? Because we’re looking for the grand catharsis. In the same way the students are looking to Winter, we the readers are looking to Kidd for the ‘meaning of life’ before the end of this thing. He doesn’t have it. It’s a clever book set in the world of design and we as designers can relate to bits and pieces. It is not more than that. It is not ‘1984’ nor is it ‘The Grapes of Wrath,’ ‘To Kill a Mockingbird,’ or ‘Lord of the Rings.’ Hell, it’s not even ‘Harry Potter.’ But it is fun to read, and that’s okay.
I recently used this book for an extra-credit assignment one of my design classes. ‘Compare the experiences of Happy to your experiences as a design student.’ It was successful in so far as it was able to allow my students gain some perspective on their own educations. It should not be celebrated as the end-all-be-all of designer fiction and any professor who treats it as such should rethink it.
Brian, I would urge you to tread slightly more carefully when speaking about design professors. Yes yes, “Those who can, do. Those who can’t, teach.” True in some cases. Untrue in many, many more. I am an adjunct professor at a small community college teaching 200-level design. I am also an art-director/designer at the most prominent advertising agency in my humble, centrally-located state. I do not teach to ‘retreat into academia’ but instead to give back to the education system that raised me (although I attended a different school than I now teach at). For all their bravado, students, even grad students, have comparatively little professional experience and can afford themselves the time and energy to think about design on a solely existential level. “My teachers don’t know shit” is common enough even in the undergrad programs. The retort is that no student would know shit without their professors, be they the ‘Dotties’ or the ‘Sorbecks’ of the world. My students, bless their hearts, would be slobbering monkeys of designers without me and a few of the other professors I work with. So would you, and so, most certainly, would I.
Posted on October 28, 2004
Adrian said:
Nate, glad that my book review could jolt you out of silence and into this discussion. I was surprised to hear you say “CHEESE attracts so many off-the-charts negative reviews, especially from designers.” Part of the reason I wrote a more scathing than necessary review of the book was because I haven’t come across negative reviews from many people at all, let alone designers. If you know of some that passed under my radar, let me know. Until Brian came along I thought I was the only person who had anything bad to say about it. I got the impression that most designers are so excited to see a romantic portrayal of a designer in fiction that they aren’t critical enough of it. Out of curiosity, how did you describe Cheese Monkey’s in your extra credit assignment? You didn’t ask them to critically evaluate what a book based on design actually had to say about design? If not, maybe you should have have had them read Harry Potter instead.
Posted on October 28, 2004
Nathan Voss said:
All I can reference for negative Cheese Monkeys reviews is word of mouth. People either sing about it or they condemn it. I disagree with both.
As for my class, and I’ll take that as a polite dig at the end there, the simple answer is Winter Sorbeck doesn’t teach my class. I do. Sorbeck, as a character, is of the ‘concept is king’ school of design. That’s all well and good and certainly boils things down to a base level — but I’ve developed a M.O. consisting of Concept + Execution. Careful, because most people at this point confuse ‘execution’ with ‘style.’ What I aim for, and encourage/demand my students strive for, is the execution that the concept demands and that it be done excellently, even if the solution is a crayon sketch.
I described the book as ‘a grown-up book about a kid who doesn’t know anything about design going to school to be a designer.’ I wanted them to discover the book for themselves and take what they would from it. It was extra credit, above and beyond the requirements of class, so I didn’t get to deep into debating a fictional character on the pros and cons of his design philosophy.
Fun stuff from their papers:
“Winter really made the kids think of why they designed what they did which brought them to self-realization. The concept of Why is is one of the most important things to consider when making a piece to represent something.”
“Lastly, and most importantly there is the comparison of Winter Sorbeck to my most recent experiences. Currently I have a teacher who reminds me a great deal of the teaching styles of Mr. Sorbeck, with the exception of the mental abuse Ö My current teacher is harsh, but equally harsh to all the students Ö He also is equally critical, un-godly precise with details, and exudes an almost frightening amount of confidence, and in these ways I identify him with Winter Sorbeck.”
“Somehow [Sorbeck’s] brutal honesty spurred them on to toil over their assignments, and strive to earn even a speck of his approval (hmmm that reminds me of one of my instructors. I’m not about to mention names, but it starts with Mr. and ends with Voss).”
Wasn’t expecting that.
Posted on October 28, 2004
Adrian said:
I wish Cheese Monkey’s would have been recommended to me when I was in college. The discussions I have had about it have been very beneficial and very fun. In that respect Chip Kidd’s book is a great success. “Concept + Execution” as a starting point is much better than “Good is Dead.”
Posted on October 28, 2004
Paul said:
Nate, you paint a remarkably similar portrait of teaching philosophy to the one I’m trying to hammer out in my own classroom at the moment, and what seems to be the saving grace of design’s directions beyond the space of the next few years…Robust idea realized with rigorous craft and skill will hopefully bring us to the edges of the movements that historians will revere after they’ve been lived.
I’d also hazard, Brian, that there are innumerable designers and illustrators who have receded into commerical practice because they simply couldn’t hack it as instructors - schools hire working professionals to come in and guide their students progress to the absolute exclusion of any sense of curriculum or assessment abilities, let alone any sense of how to convey the processes that they regularly use to anyone but themselves.
Too often, the public acknowledgement of what excellent, inspirational education has provided is overshadowed by the loudly voiced complaints of former students with underdeveloped memories - having moved back into the classroom and just beginning my pursuit of the craft and art that my own professors executed in providing me with the design/illustration foundations that I’ve reaped innumerable professional and personal successes from, I am only too clearly coming up against the realization that I’ve forgotten a lot of the way I was “created” in the first place - I know what many of the projects seemed to look like from a student perspective, but I may have lost the sense of the pedagogy or curricular design that those puzzle pieces fit into.
Another little insight from the other side of the desk that many students simply can’t deal with: the “worst” students are routinely the ones who complain about the inadequacies of the programs they study in and the people who teach them (in worst, I name those students who put little to no effort and industry into what they do, expect to simply have their education handed to them rather than reaching for it, and who ultimately demonstrate little to no proficience due to spending no time to cultivate it) - I found it amazing to recognize even in my initial classroom experiences that the really proficient, hard-working, “good” students routinely painted a better picture of the class and the teacher than may have even been the fact (I often felt like they’d taken a better class than I’d really taught)…It was also clear that if these students started to really downgrade or complain about a class, something was really, really rotten in Denmark…
There are certainly those who are hiding from something / hiding an inadequacy in both realms, Brian, but you’re just peddling a bitter fallacy that’s been generated by pompous commercial designers / illustrators who think they’re infinitely better than their instructors if you term Academia the land of failed commercial artists…
Something else that has definitely blown my brain on several occasions - some of the teachers who taught me the very best and the very most about what I do weren’t always the ones that seemed to produce the most incredible work out there…I realize now it has more to do with where their true gifts and truly exceptional qualities lie than with anything else. I actually think it’s a bit of a hinderance to rely entirely on visual product to determine educational merit, but that’s the primary reason I’m not a publisher or a design program administrator…
Posted on November 1, 2004
Nathan Voss said:
Highly insightful, Paul. I’m going to post on Education shortly, but one quick question for you. Do you, or you you not, show your students your professional work?
I’m interested because thus far (and this is my introductory semester) I have not and am forcing my students to ‘take my word for it’ when I lecture and not quantifying my skills and knowledge by showing my work. What I’m trying to avoid is “Well, Mr. Voss didn’t like it, but I’ve seen how he designs, and I still think it’s really good.”
Posted on November 1, 2004
Nathan Voss said:
Ack. You should be able to edit these things when you catch typos too late. “You you notÖ” ought to be “do you notÖ”
Posted on November 1, 2004
Paul said:
I’ve shown my students nothing of my own work at this point, Nate, intentionally so that their assessment of my design skills or lack thereof will not hinder their responses to the direction I’m giving in the classroom. Looking back on my own experience as a student I recognize the many ways that my understanding and appreciation of art & design were immature at that point, as well as the curious ways that my appreciation of and insight into certain works and certain aspects of them was well ahead of my own understanding.
That said, I don’t think it’s beneficial to give students too early an experience of the end product of our work but I’ve found it very beneficial to include regular discussions and possible developmental aspects of projects I’m currently pursuing so they have a contextual experience of professional practice as they are “working in the lab”, so to speak.
You nailed a challenging student perspective in your closing quip: ìWell, Mr. Voss didnít like it, but Iíve seen how he designs, and I still think itís really good.î - I think we also have to work diligently as instructors to tutor students out of responding to design from a “like / dislike” perspective. Hopefully we’re offering them skills of both evaluation and execution as we teach, and we have to challenge their evaluations regularly by forcing them to actually describe their reasons for terming something “really good / really bad”. We’re not asking for their opinions of work, we’re asking for their assessments of work - a distinction I’ve felt many teachers do not make clearly enough in their classrooms, especially in teaching artistic practices.
Our production as working designers / artists will ultimately come to light in exhibitions and should come to light in the various trade publications that we read - this confirms our position as participating not only in the practice but in the dialogue of the field as well, and this offers our students the chance to see how we personally survive in the arenas they are preparing to enter.
Posted on November 1, 2004
Jel said:
Yes, an interesting discussion! I’m an avid reader of both fiction and non-fiction which has thought-provoking ideas, interesting perspectives and fresh points of view. (I’m not a ‘designer’ btw).
Interesting perspectives on Winter and design aside, I disliked the Cheese Monkeys. Where it tried to be provocative and inventive it succeeded in being distasteful and dull. The story was partly developed and the ending was flat and desperate. Writing ploys are no substitute for plot. For a complex project, Chip should understand the importance of having a solid design plan before implementing the idea. A handful of ideas does not make a novel.
Posted on December 6, 2004
Bennett said:
Jel,
It is great to hear a non-designer’s perspective. I have had many discussions about this book, but rarely with anyone outside of the design field. I was so happy to read a fiction book about design that it was hard to look at this book objectively.
Posted on December 6, 2004
Ron said:
My daughter, aged 19 and a sophomore in college, recommended this book to me yesterday. I finished it in almost one sitting.
Everything about this book is about the oft repeated notion of “thinking outside the box.” The graphic design on of the book itself…the “plot”… in other words, both style AND substance, the book breaks new ground based on a now old theme.
Parts of it were fascinating…the assignments in Spring Semester 1958, for example.
The book ultimately goes haywire—- plotwise… as so many books do. But ultimately what I love about the book, is that it’s not about the coming of age of young starving graphic artists.
I’m an old retired business exec; former actor; now poet. And I found it refreshing and viable.
Of course I could relate to a lot of it having just published my own book of poetry wherein, I try to bring graphic elements to bear on a genre notoriously about the words….just the words. Poets almost consider any attempt at graphic art accompanyment to be sacriligeous.
If you’re curious…have a look www.domenicapress.com
Posted on December 18, 2004
Melissa said:
I am an undergrad. student in graphic design. Obviously I don’t know much about design but I was given the “Cheese Monkey” to read over the summer. I, as others, couldn’t put the book down until I had finished reading it. I was taught a few things, like how to think about what an “effective” design could be. I put myself in other peoples “shoes” (like if I saw a hitch hiker, what would make ME stop!!!). I was very disappointed though with the plot, and especially with the end.
I have read the comments above. I think some are overreacting and seeing the book as if this is how Chip Kidd sees design etc. But the book is a fiction novel. Yes, I could relate to a lot especially from a design students point of view: how Winter is and how some of my professors were (and are) but I am not just talking about the negative aspects. Winter taught students to THINK and be CREATIVE which I needed to hear! Even though he sounds like a jerk thinking he is better, knows better about design than everyone else and therefore has the right to be unkind and disrespectful, NO! I think these later things are not how a professor should be, even though many are! Also, I wanted to comment on what Nathan Voss said about showing his work to his students. I remember one professor showed his work and I thought it was a bunch of you know what. I didn’t like the way they were either ( rude and insensitive). But when they said something which I knew I could learn from,I listened and have always remembered. Even though I saw in this persons work many things that I didn’t like, it has helped me form my own style. (there has also been professors that showed there work and I have thought it was very, very impressive, getting the point across clearly and also showing a clean, nice presentation!!! What I am saying is that we (the students) still listen even if we do not think there work is so great. Also, we know, that it is only out of insecurities that a professor does not show his/her work, (leading us to think insecure of what; something negative, not good or interesting enough compared to what they “preach”.
Posted on August 6, 2005
Erica said:
OK, so it is now November, 2006. I realize this is over an entire year after the last post, so I don’t know if this will even be read by anyone. I am doing a research project on Chip Kidd and came across this site. Anyway, all of these posts were very interesting to read (I have also read The Cheese Monkeys). I went to Penn State. I was in their design program. I met Lanny and his wife Kristin. I have also heard Chip Kidd speak at PSU. In fear of certain people reading this, I hesitate to spill my guts here. (Although Lanny uses a computer very infrequently last I checked.) However, I thought I would put it out there that if anyone has any questions about the real Penn State design program you can contact me! I will say this: I left Penn State’s design program for another.
Posted on November 6, 2006
Jeff Klein said:
Lanny Sommese Rocks and so does Chip. PSU Class of 98’ - DZIN… That is what keeps me going. Thanks Lanny & Kristin! You are my Hero.
Posted on October 13, 2008
Jeff Klein said:
www.oneherocreative.com
Posted on October 13, 2008