STEP Off: Round 3
by Bennett Holzworth, (42 comments)
It doesn’t look like the major changes have slowed down in round three. I think we have a jab, an upper-cut, a right hook and maybe even a hit below the belt. These covers are looking better and better all the time. Imagine that.
We are liking the comfort level that everyone is feeling with all of us being anonymous, so we are going to keep it that way for at least a couple more rounds. Thanks for your comments in the past, and keep helping us work to make the best possible cover.
No girls in bikinis holding up giant numbers here, but that doesn’t mean this isn’t Round Three. Let’s get it on.
TEAM 1:
After another round of comments, we still feel that our core concept is strong and appropriate. First and foremost the content of this issue of STEP is a showcase of competition winners, and we feel that should be clearly reflected on the cover.
I too love pie, and the depth of the metaphor. However, it’s turning out that perhaps “pie” is a difficult concept to actually bring to life visually in an effective fashion. (At least within our time and budget constraints.) So, this round we’re headed back to the butcher shop. Different take on the metaphor this time around though: rather than focus on cuts of meat, we’re focusing on the competition aspect, and a selected winner.
Building on what we started last round, this visual draws the competition winner to the front to build exciting contrast of size into the layout. We’ve moved the headlines to their requisite location, and started tying the copy into our concept. Obviously, the double meaning of the headline is building a tongue-in-cheek connection between the competition aspect, and the specific selection of pigs for the cover.
Lastly, we’ve moved into a fully illustrative cover to help distinguish it in the marketplace crowded with photography-laden covers. The style of this illustration is also intended to bring some levity and curiosity to readers both designer and non-designer.
TEAM 2:
Responding to feedback regarding the legibility of the masthead, we’ll try this iteration with the masthead “slapped on” and see if that tickles everyone’s fancy. We’ve also reversed the role of the photos and counterforms pulled from the masthead in an attempt to make the masthead pop further.
Thanks to everyone for contributing comments, encouragements, criticisms, and photos! If you haven’t yet, walk around your neighborhood and shoot some 100’s, you’d be surprised at what you can find. Root for your favorite STEP 100 photos by commenting or adding them to your Flickr favorites. This design belongs to all of us!
TEAM 3:
In the continuing move to shed copy and to trim further fat off the concept on our cover, it seemed time to really make some bold / drastic cuts and see what happened. We were probably still just a bit too in love with our own cleverness in the copy that kept appearing on the dials when what we really kept addressing were those core design attributes that have to be balanced to really hit a design right on the mark: the concept, the image, the type, the budget, the deadline, and the client. If you get them all to line up right the door finally opens and you claim the reward on the other side…
We both were feeling a strong tug towards something very pared down, very stark and direct, very black-and-white with the right zip of extra color to make it catch the eye in the midst of the sea of other covers.
Although there was a lot of push towards something photographic, the turnaround time on these rounds really pushed towards something graphic and more immediate - less literal, more stylized and direct. Perhaps its because of a lot of time studying design history of late or perhaps its simply because they still communicate so directly, the woodcut / etched approach just seemed to hit the nail on the head this time around.”
TEAM 4:
I’ve officially lost my mind. I worked all evening on the timeline cover, and then I decided to have a little fun. I kept with the trend theme, but instead of the timeline, I took inspiration from Nancy Bernard’s article on trends from last year. “Trend is not a dirty word.” So I had fun with it. It is dirty, cliche and above all … trendy. So have I committed a design crime here? Will my design partner move for impeachment once he sees the manic direction that I have taken our cover?
Since AdamsMorioka seems to be the inspiration of choice for these covers, I decided to follow some words I heard Sean say at a speaker event (and I am completely paraphrasing here)… “Don’t do what everyone expects you to do, just go out and have fun.” Well I had fun. If my partner and the rest of the world doesn’t like this direction, then I will pass what I did on the timeline off to him, and let him get back on that horse. I don’t think the timeline cover was a bad idea, this just might be better. Oh yeah, and Rosewood is trendy.





Comments (42)
Kyle said:
Ooooh, ROUND 3, they look great!
Still trying to take them in. I think STEP will like the room for titles. Covers 1, 2, and 3 are a much faster read, plus a joy to look at. I’m undecided on Cover 4 at the moment—I was attached in a way to that one in versions 1 and 2, perhaps because of the similarities between them, and now this looks much different. Will comment more later.
Posted on January 10, 2006
Nate Voss said:
T4: You did not just use Rosewood on your cover. I know I did not just see you do that.
Posted on January 10, 2006
Dtrain said:
I’m liking number one - that pig is darn cute. (Is it ok for a guy to say he thinks something is ‘cute’? - oh well…)
Posted on January 10, 2006
Eric Heiman said:
Having struggled with this same problem for the Sept/Oct Web Issue (I think my partner Adam, who led this project, is still making design refinements in his head 5 months after we delivered it), I feel your pain. We went through this same process and I don’t think we quite succeeded in the end. Sorry for popping in late in the process, but any help is help, right?
Effective magazine covers are a lot like logos in my mind—they must be bold, sport a clear compelling idea appropriately rendered, and strip away all that is unnecessary. This is what makes the AdamsMorioka cover (and Number 17 cover—I’m a believer in that one!) so good, and makes the problem so difficult. Growing up as designer in the age of post modernism, my tendency is to add rather than subtract when I design, so to bury any ambivalence or lazy thinking in a sea of layers and overdesign. My friend Jean gave me this little tip about anything you design: the piece should work in hits of 3 seconds, 3 minutes, and 3 hours.
If we use this criteria to evaluate your covers the only one that come close is Number 1—it’s bold, plus a pretty clear, engaging and humorous idea. I can’t call it original, but I’m amused by the goofy dog enough to (almost) forgive this shortcoming. (Original is a tough accomplishment in any design endeavor anyway.)
Number 2 seems arbitrary and avoiding the major idea of the cover brief. The number 100 is secondary to the main thrust here which is that these are the best designs of the year. Does the idea change if it is 50 or 25? No, and that’s my point. Formally it also doesn’t grab you right away, but if I did choose to peruse it, I might be distracted for a few minutes appreciating the creativity of where you found all the 100s. Ultimately, though, the idea doesn’t resonate so I’ve forgotten it soon after.
Number 3 and 4 suffer from similar problems. If this is supposed to be an issue about trendsetting/ending designs, the very overused woodcut drawing, wood type styles seem way out of place here, unless it is some kind of intentional joke (which I am not getting). Style aside, the number 3 idea doesn’t make a lot of sense to me—is that a clock? a scale? a keepsake chest? Maybe it’s too early in the morning, and I’ll to look at it again in the afternoon and get it. Idea 4 is a bit of a disconnect—is this commenting on the Design 100 or there a separate article about Trends is this issue? And is connecting the idea of trends and the Design 100 a good one? The concept of trend often implies hegemony, yet we’re honoring the 100 best designs that are hopefully showing us something new and different.
Hope this helps.
E
Posted on January 10, 2006
Eric Heiman said:
Forgive me, it’s a goofy pig.
Posted on January 10, 2006
TEAM 4 Member 1 said:
Eric, The connection has already been made by STEP. Each year they have an article on trends that Nancy Bernard sees in the winning entries. I think the idea of trends is fascinating, but hopefully the winners are being rewarded for great ideas and flat out good design. The trends of the time will be evident, but that doesn’t mean they aren’t original or ground breaking. Hence, “Trend is not a dirty word”.
By the way. It is only Round Three. We still have three rounds to go (I’m not sure that we have mentioned that yet), so you are not getting in on this too late. Thanks for your insight.
Posted on January 10, 2006
Matt Varniçz said:
I like the pig. It’s got personality. I’m not totally sold on the piggie wallpaper in the back, though I understand the reason for it. Aesthetically, it’s not happening as much as I’d like. But I like the pig. (Is goofy bad?)
Cover #3 sort of lost its way. But I think it was a great idea to throw it all up in the air and see if something new would come out. Maybe it’s just the 19th century style that bugs me. If it’s a machine more than a lock/dial, maybe it needs to be a modern machine. I just have a hard time with that clip art look.
The Rosewood cover is bold, which is good, but it feels empty. That style of typography and illustration isn’t my favorite, but if you’re going in that direction… go whole hog. Hand-draw something that’s like Rosewood, but much more ornate. Have ornamentation flow from it in every direction. Go Ornament Crazy!
The #2 cover still lives off of its explanatory text. It’s a fun idea to involve a lot of people through photo submissions, but this is supposed to be YOUR cover and it needs to look like it. Right now it feels more like a formal exercise.
That’s why I like that pig. Maybe the thing is goofy, but it’s got character.
Posted on January 10, 2006
Robynne said:
Pardon me for just jumping in (I have not had the time to keep up and have only read a fraction of the posts), but I can definitely see possibilities with design number 2.
Instead of the letters “STEP” I’d consider working with the number “100” for the abstract shapes - then you could use actual artwork from the issue within the shapes. You could also play with more dynamics in the sizing, colors, lights/darks, etc. to create an even stronger, more compelling composition. Maybe this has already been suggested?
Can’t believe you’ve still got three more rounds to go, so good luck to everyone involved.
Posted on January 10, 2006
Kyle said:
A lot of good comments so far today. When I first got to work this morning, I was impressed to see a new round so soon, as well as apparently simplified images.
Team 3 - I instantly knew where you were going for because I’m familiar with the history of your project that got you to this point. However, I, too, am not sure this would effectively communicate on a newsstand. Do you have plans for the next round to bring home the idea that it’s a safe/vault, and you have to get all the factors just right to get the reward? I’m not used to seeing vaults as decorated/bordered as this one. Eliminating a lot of the text, and having multiple dials help it to read more quickly, but now the rest of the illustration looses me.
Team 4 - I’m not convinced that this cover is so Bold! that it warrants such large type. While it’s nice to look at (I love texture) I get the feeling like “Am I missing the point?” It’s a big ‘trend’ set in a trendy typeface/old face I never use. Maybe I AM missing the point. I like Matt Varniçz’s comments on #4.
Team 1 - what a proud piggy.
Team 2 - is it possible to use the actual designs of the 100 designers?
Posted on January 10, 2006
Greg said:
Team one jumps ahead this round. Plump that pig up (so it doesn’t get confused as a dog) and dig a little deeper on the background, and you might be on to something.
For team two I second Kyle’s comments above.
Team three could realy add some punch if they could tone their design down. Maybe one big Master Lock or a vault with some dynamite taped to it. I appreciate your idea, but its too much work for the casual browser.
Team four seems like they’ve lost their direction. Its good to throw everything away and start over sometimes, but this time it kinda falls flat. Give your first design a second chance.
Posted on January 10, 2006
Team 4, Member 1 said:
If Team 2 uses designs from inside the annual, they would lose all of their concept. Then it becomes another CA cover.
Posted on January 10, 2006
Robynne said:
Team 4, Member 1: I respectfully disagree. There are many ways to solve the problem, and the solution does not need to be in any way similar to a CA cover.
The “100” idea is only about the cover design, I think the cover is better when it represents what’s inside.
If I was designing the cover, I would highlight the fact that this is the only publication (currently) that interviews all the entrants. So far, none of the covers are addressing this important aspect.
Posted on January 10, 2006
DC1974 said:
I’m a mass consumer of magazines. And although I subscribe to a lot, I buy a lot too. Of these right now, the big one is both memorable and I jumps off the (web) page and thus the magazine rack. I too am from the midwest, and I know how much the state fair means. And I like that regionalism about that concept. The prized pig. The prized pie. These are all things that are familiar to me. When I hear the word “judging,” I think state fair. I like the background, despite what everyone else says. I particularly like that they are all basically the same pig. Because isn’t that just it? Aren’t we picking out apples from apples? Isn’t that why the whole idea is both seemingly futile and so difficult — for the judges, for the reader? The other designs leave me cold. Frankly, I loved the secret decoder ring idea of Round 1. And you’ve lost that childhood wonder aspect. The idea that the world is your oyster if you can just dial in the right combination. (That there is a secret that has an answer.) This new design is too far away from that. I like the IDEA of Number 2. The collaboration and how that signifies the BADG “brand” as it were, but I’m not sure that it comes through in the execution. In fact in the execution, it just sort of looks like nothing. Number 4: You overshot the mark. It looks too intentionally trendy. And doesn’t go to being the send-up of the “game” of trend spotting. I looks like some art director who didn’t have enough time wanted to make it look “cool.” And so already seems dated. I know that’s your point. (Or maybe partly.) But it doesn’t come out like you know you are making that statement.
Posted on January 10, 2006
Bill Kerr said:
Team #1… you need to check out
http://www.2x4.org/
They have an interesting in using an obvious cg character within a photographic environment. It might be good reference for you.
Posted on January 10, 2006
Team 1, Member 1 said:
…I like the background, despite what everyone else says. I particularly like that they are all basically the same pig. Because isn’t that just it? Aren’t we picking out apples from apples? Isn’t that why the whole idea is both seemingly futile and so difficult — for the judges, for the reader?
DC, you’re exactly right. While I would normally look into a more varied or deep background, for me the reason this background works is precisely that it IS the very same pig. That message says a lot about the process and depth and difficulty of judging a design competition.
As an additional argument, I would also submit that this is an arena where the simplicity of this cover is one of its strengths, and complicating it (even just visually) might work against it.
Posted on January 10, 2006
Chad J Treadway said:
My vote breaks down like this 2, 4 then 1 and 3 tied. I like the kick back to the curves on the previous looks on team 4, team 2 has came a long way and is really growing on me. 1 isnt too bad, better than the previous covers.
Chad
Posted on January 10, 2006
Team 3, Member 1(I think) said:
A fun homage to the repeated pattern of cute little animals on the page? Two pigs having sex (top right corner). I’ll give an imaginary dollar to the first person who knows the original piece I’m talking about.
Posted on January 10, 2006
Emily Potts said:
Team 1: I like the pig, and the fact that you’ve incorporated cover/sell lines in your design. this works better for me than the pie and meat, but still not sure this is a winner … It’s simple and clear—that I like, but not sure if it’s too whimsical … Mike Ulrich will be a better judge of this …
Team 2: Now I’m starting to have my doubts about this concept as I think it’s getting too complicated and too hard to decipher what’s going on. Even if you used actual images from inside the magazine, as Robynned suggested, it would be so abstract I don’t think the newsstand browser would “get it.”
Team 3: You lost me on this one. I really liked the dial on the last version—it communicated “unlocking” and it had a mysterioius quality to it, like a secret code was being revealed. I’m not fond of the old, traditional-looking clock and dials—doesn’t have the same impact.
Team 4: This is just my personal opinion, but the old woodblock looking letters aren’t doing it for me and they really detract from the message of “Trends.” Perhaps a different focus/concept is in order here. I think the Trends concept that you’ve been trying to illustrate just isn’t resonating in any of iterations, so perhaps it’s not a good direction. It seems like you’re trying too hard to defend your position, when really the design should be doing that.
I appreciate all the effort going into this from all teams—it’s not easy, is it?
Posted on January 11, 2006
Michael Ulrich said:
Team 1: I like the concept [ buy this magazine and you’ll see the 100 best designs of 2005 ]. I like the cover line [ Design Chops ] it ties in well with both the concept and the image of a prize winning pig, and I like this pig [ it made me laugh ], but are there any other pix that may drive the concept even better?
Team 2: I like the design, but think you’re focusing on the execution not the concept. It’s a great design, but I still don’t see how this cover will compel someone to buy this magazine. And I don’t think it matters whether you use submitted images, images of the winners or pictures from my camera phone. Why would someone want to buy this magazine? Also cover lines, cover lines, cover lines.
Team 3: I like the concept [ buy this magazine and we’ll tell you a secret ]. I like the cover line [ Unlocking the Secrets of Great Design ], but I like your previous image direction better.
Team 4: “Buy this magazine and we’ll show you the design trends” is a good concept. “100 reasons why trend is not a dirty word” is a good cover line. Not hot about this execution [ this type treatment ], and I am concerned this concept may not be the strongest in the pack, but with the right execution, it can work.
To all the teams: Cover design is hard work, and most of the past cover designers will tell you that it was frustrating and less than fulfilling [ see Eric Hieman’s post above ], but your willingness to “bear it all” in front of the world is commendable.
Posted on January 11, 2006
jwh said:
despite the other’s comments, i love the team 4’s cover… i do agree with the type comment…it may work even better if the word “trend” appeared in a different typeface.
Posted on January 11, 2006
Emily Potts said:
I’ve been having some discussions with my editorial advisors about this cover competition and there is some debate about the effectiveness of such an exercise—i.e. many of them fear that designing by committee produces nothing more than bland, predictable results. One advisor noted, “The problem, as I see it, is that the end results fit perfectly within a very expected range of STEP cover designs. People always pay more attention to what is different than what is the same. Maybe your cover design brief should have something about provocation or creating buzz.” Perhaps he is right. I should have listed “provocative” or “unexpected” as part of my criteria … Just wanted to pass these thoughts along to all of you as food for thought.
Posted on January 12, 2006
Bennett said:
Emily, I don’t want to sound contrary to what you are saying, I just want to throw a few other thoughts into the discussion.
I don’t think what we are doing here is really “design by committee”. We are only taking complete direction from you and Michael. Everyone else’s comments are suggestions and observations. They are fascinating and very helpful, but obviously we can’t follow the direction of every commenter. You are the client and we are the “design firm”.
“People always pay more attention to what is different than what is the same.” This seems contrary to everything people say about magazine cover designs. I want the above statement to be true, because different is good.
We will keep “provocative” and “unexpected” in our minds. With that said, those two words should be a goal in almost any design. It shouldn’t have to be in the design brief.
Thanks for the comments.
Posted on January 12, 2006
Team 3, Member 1 said:
I can certainly vouch for not listening to everything that’s being said up in here. That being said, I am loving the feedback to this process so far. Since we’re only ultimately answerable to Emily and Mike, this is not really an excercise in design by committee. Think of our loyal readers as a test-bed for the cover. Most everyone visiting this site is going to pick up a copy of STEP Inside Design at one point or another.
Posted on January 12, 2006
Adrian said:
Emily, Forgive me for finding humor in your last comment. It seems ironic for a group of editorial advisors to be worried about design by committee. I don’t know exactly what you mean by editorial advisor, but it sounds awfully “committee” like to me. Obviously the STEP Off is a different process than how covers are usually designed, but I think it is unfair for someone to expect “bland, predictable results” just because they are uncomfortable with a new format.
As for being “provocative” and “unexpected,” I think that whoever is giving you this advice doesn’t understand design. A well designed cover is going to be appropriate for the content of the magazine. If the content calls for a provocative cover, then that is the correct design solution. But to make the goal of your cover is simply to be provocative for the sake of being provocative, I don’t know if that is necessarily a healthy starting point. It ties into your “Is someone going to buy the magazine because of the cover” concern. Maybe I am being overly simplistic, but I am not sure if STEP’s criteria for their covers is quite right. The question should be, “is this a well designed cover.” Criticism like, “it isn’t provocative enough,” or “I am not sure if it will sell,” seems to be motivated by something other than a goal for good design. Perhaps Michael’s comment that people who have designed past STEP covers have found the process “frustrating and less than fulfilling” is the result of accepting criticism with a goal other than good design. Just a thought. Now that I have gone off the theoretical deep end, I will go back to being anonymous
Posted on January 12, 2006
Bennett said:
Adrian, Before someone else jumps in, I’m sure their advisory board understands a bit about design. My newer STEP issues are at home (they are listed inside the magazine), but I found the list of advisors in 2004. Their names speak for themselves. Noreen Morioka, Steven Morris, Clive Percy, Todd Purgason, Paul Sahre, Ina Saltz, Bonnie Siegler, Scott Thares, Alice Twemlow, Rick Valicenti
Posted on January 12, 2006
Team 3, Member 1 said:
I’m actually going to debate Adrian on this one for a second: Our goal with this project IS to sell magazines. Our responsibility to STEP is to move their product, or this whole exercise is in vain. You could certainly suggest that, with a readership comprised mainly of designers, a beautiful cover would be a selling point in and of itself, but that is not honestly the case.
Our job on the news stand is to compel. Provocative is certainly one way to do that. Intrigue would be another. Humor could be a third, and so on. But at the end of the day people need to look at our cover and say, “yeah, I need that.”
With that being said, I would like to announce the official reminder of the Half-Way Point. As this was round 3 of 6, I am not surprised at all that these aren’t firing on all cylinders yet. They’re only half finished. Hopefully after next round we can all stop spit-balling ideas and hone-in on our refinements.
Posted on January 12, 2006
Adrian said:
Ok, so the advisor might be a design celebrity. I pictured a number crunching executive type. Who would have guessed from that comment?
I think that focusing on good design is going to result in good sales. It is a by-product, not the goal. If you focus on being provocative with the single goal of selling more magazines, I think it is somewhat blasphemous for a DESIGN magazine. If I want to read something provocative, I will read a tabloid. Hopefully STEP’s wants to be known for being a publication worth reading because of their understanding of design. The goal of the cover should reflect that, not try to trick people into reading it.
Posted on January 12, 2006
Emily Potts said:
Provocative means to provoke, excite, stimulate—it’s not trickery. Design SHOULD be provocative and compelling.
Posted on January 12, 2006
Drew Davies said:
Forgive me for taking this discussion back to its base level. Good design is EXACTLY about selling more copies of a magazine. (If you wish, add in the ethics lesson here about not obtaining that goal by misleading the consumer.) In case everyone forgot, we are commercial artists. We charge people money for our services precisely to help them sell a product, service or idea. If any of us want to create art for art’s sake, we should quit our jobs and paint on canvas in our basements. That doesn’t mean that design cannot be artful, but to suggest that “good design” is distinct from “good sales” is a fallacy. Design isn’t good because other designers think it’s pretty or cool; it’s good when it accomplishes the established goals.
Posted on January 12, 2006
Bennett said:
Tabloids exploit not provoke.
Maybe we are taking provocative in different ways. It don’t see it in a negative or irritating way. To me it means engaging the viewer visually or conceptually. Dictionary.com says “Tending to provoke or stimulate.” I think we can stimulate the audience without “tricking them”.
Side Note: There are a few different names on the current advisory board: The list is … John Bielenberg, Stefan Bucher, Paul Drohan, Michael Hodgson, Noreen Morioka, Steven Morris, Paul Sahre, Scott Thares, Alice Twemlow.
They are all welcome to share their insight here as well. Most, if not all, have more experience than any of us and their input would be taken to heart.
Posted on January 12, 2006
Bennett said:
FYI. My last post was in reference to Adrian’s comment.
Posted on January 12, 2006
Adrian said:
Come on. You think they are talking about provocative in the sense of simply engaging the viewer? If that were their definition, it wouldn’t be an issue because our cover designs do that. They mean provocative in the “sex sells,” “shock the viewer into buying the magazine” sense. Like I said, a provocative cover can be appropriate and thus a good design. If you slap a dildo on the cover of a magazine about sex, there is a certain amount of appropriateness to it. It becomes trickery and exploitation if there isn’t a reason to be provocative. If you slap the same dildo on a design annual just because that formula worked before, it is trickery and exploitation. That is the direction it seems we are being pushed. Maybe my perception is wrong, but that is the feeling I get.
Posted on January 12, 2006
Adrian said:
It should also be said that it is commendable for STEP to “bear it all” for this cover design as well. Their comments and processes are just as exposed and vulnerable as our cover designs. It is risky and a little uncomfortable for everyone involved. That is why I love blogging…
Posted on January 12, 2006
Sigmund said:
Adrian—I think it’s “bare” you meant, but it’s a nice Freudian typo.
I sense that you feel under attack by this process. I can imagine that it’s hard not to take the flood of comments personally. If you truly believe in your designs any criticism of the piece feels like a criticism of you. I often feel the same way in my practice and it takes real concentration not to let your mind go there. Hold fast!
Posted on January 12, 2006
p.berkbigler said:
Adrian - you seem to be barking up the wrong message within Emily’s comments on this. Not only have Emily and Michael often constructively refined and supported some of the concepts thrown out, they haven’t yet really dictated what image form those ideas need to take. They’ve responded well to those that they felt strongly in support of and shot down the ones that they felt weren’t going to solve the problems at hand: message and pulling in the necessary amount of readers.
Your perception definitely seems skewed by the way you’ve received the critiques offered - we’re not being pigeon-holed into repeating any previously succesful imagery in order to also repeat sales figures. We’re being asked to acknowledge what has worked in terms of conceptual subtlety or complexity before and shoot for a cover execution that follows those guidelines.
It seems a steep assignment only because we continue to wrestle with the ego-bruising that we feel we’re getting in the process and are still somehow a population of creators that are convinced we ALWAYS get to color outside the lines.
Posted on January 12, 2006
Stephanie said:
I just stumbled upon a pod cast, went to the web site where I discovered this rather interesting design collaborative. I just want to take a moment and get back to basics, good visual design specifically because this is a design magazine. What will the consumer of this product pick up and purchase. As a designer I will look at all the design magazines to see who is doing what but as a consumer typically wont pick up it up unless I like the cover.
I copied all the covers and put them in Indesign side by side to get a better understanding of where the designs had come from. I hate to say this but at first glance, without reading any of the project comments, or any of the feedback I was a little disappointed in what I saw. Of all the covers there were only two that I liked, Team 1’s cover 1 and cover 3. Then I went back and read though the project comments and feed back. I made small comments on all covers because sometimes it is good to go back and look at what you’ve done.
Team 1 Cover 1 – Visually I understood what the content would be about without having to read anything or open it up. I however don’t like the idea of meat being the representation of the designer and the actual design was a bit boring.
Cover 2 – Even if it weren’t drawn in a crude pencil I would still not like this piece because it gives the feeling that the reader or consumer would be too stupid to figure it out. Cover 3 – Again it is about the visual image. As a design magazine there is a responsibility to convey all you need on the front cover. Instantly I understood that there would be a design competition inside to look at. Note: Design Chops, as a tag is much better than the actual pictures of meat and I am glad that you stayed with your original concept.
Team 2 Cover 1 – Looked like a printer ad in a CA magazine, which aside from Cougar doesn’t say much. Cover 2 – Looks pretty but doesn’t convey any particular message. Cover 3 – The black takes away from the clean design.
Team 3 Cover 1 – Inviting. Anyone who is a designer will understand immediately what that image is. It was suggested that there was too much content and back about the cleverness of the text and too much of it, I agree. Cover 2 – Too refined, what was the message again? Cover 3 – This cover provoked the “Ok I’m completely lost now” feeling.
Team 4 Cover 1 - Looks like a type book cover I own. The colors were bland and I didn’t bother reading all the text. Just too much info.
Cover 2 - Looks like Eon Flux’s hair. Again I did not like the colors. Teal to me is the “we think we are cool but really we’re stuck in the past”.
Cover 3 - I actually really like the trendy font. It gives humor and a little more insight as to what we should or maybe should not expect inside the magazine. I however would probably never use it myself.
Posted on January 12, 2006
zharrison said:
Hello:
Since I’ve been unable to locate a link to the STEP editor’s e-mail, allow me to vent a little here — after all we are talking about the magazine’s covers… I hated the “kitten look” for the Women in Design issue. I found it wholly inappropriate and frankly sexist…if it was meant to be funny, it must have been an inside joke which I don’t care to pay subscription fees for…I don’t pretend to speak for the women who were featured in the issue, but as a working designer I would hate to be represented as a hapless, cute little thing in a professional magazine. What attributes of these distinguished people were these creatures supposed to highlight?!
Posted on January 12, 2006
Bennett said:
zharrison, While others have had problems with this cover, I’m not sure we want to get into it again … at least not on this post. If you want to try and re-ignite that discussion, you can leave yours comments here.
Armin also wrote a post about our discussion and the kitten cover on Speak Up.
I’m just hoping we can get back on the topic of the four covers at hand. Round 4 goes live tomorrow.
Posted on January 12, 2006
Nate Voss said:
We can get back on topic right after I thank Stephanie for listening to the podcast.
Posted on January 12, 2006
Gus Venditto said:
Normally, with the cover-selection process, I get involved very early and very late. I try to let the creative team (led by Mike Ullrich and Emily Potts) do their thing.
So it’s kind of like going into a candy store to have all of these ideas, fully fleshed-out, to choose from.
I should say that my job is not to pick something that I like. My role is to push the team to create a magazine that is going to number 1, sell the most at the newsstand to the target audience. And, number 2, fit the overall mission of the magazine.
The newsstand environment is extremely difficult and important. When I first got involved with magazines in the early ’80s, it was much easier. You could take bigger risks because the rewards were greater and the faillures were not as painful. Today, thanks to the Internet, it’s much harder to get people to buy a magazine. Unfortunately, that means you have to be careful you don’t risk losing a clearance (whether a store is willing to put your magazine on its shelves); once you lose a clearance, it’s possibly lost forever. And, frankly, people are more likely to complain to a store owner if they see something they don’t like these days. That didn’t happen back then.
If you read Emily’s column about the recent “women in design” cover, you know that I had to nix what was probably the most original and beautiful concept (two shapley stones). It can be hard to be the bad guy, but it’s a necessary part of the process.
Since I have just come in and reviewed all of these, I’m seeing them all as a group. Here’s what I like and why I like it.
I love the “raw meat all in a row” — it has the impact that I’m always telling Emily and Mike is so important. Having said that, I also know that it would probably offend more than a few prospective readers who probably don’t share my excitement at the sight of a well-marbled piece of meat. Beautifully conceived and executed, but potentially a problem on the newsstand.
Design chops with the toy pig — very cute and clever. Appealing but maybe not strong enough to get someone to buy it. Same for “your photos here” —- makes you look but then what?
I’m fascinated by the curving timeline in round 2. It really draws me in. The initial shape is beautiful and graceful and then, as you look more closely, you are engaged. This is exactly what a great magazine cover should strive to do. Grab you from afar and pull you in. It does put a burden on the text; once readers start looking at it, you want them to feel they can’t put it down (and, hopefully, they’ll be standing in a store, feel the need to rush off and feel conmpelled to buy it — bingo!)
I have similar feelings about the de-coder ring. It doesn’t have the elgance but it does have a raw feeling of metal and mystery. Once again, the text really matters. Once you have someone’s attention, you don’t want them to feel disappointed.
So in both cases, a lot is riding on the text and whether it pulls in the reader.
It’s a fascinating collection. I know Emily and Mike are going to spend some time with all of these and I’m curious to hear which final candidates they select.
Thanks to everyone who has participated.
Posted on January 13, 2006
Adrian said:
Comments are now closed on this post. You can continue the conversation in Round 4
Posted on January 13, 2006
eitaK said:
I think the new covers do what they should with each issue. Change visually! Usually with me, if I see one cover in a magazine I really love, then I will stick with that particular mag for a while, regardless if I dislike some of the other covers, as long as the content is still interesting. You can’t please everybody. So, please several here and then move on to the next several, and so on, so you can grab hold of as many subscribers as possible for the survival of your magazine. Does this mean your a “sell out”? Are you as a graphic designer capable of “letting go” of your own artistic desires in order to sell, sell, sell?
Posted on June 25, 2007