STEP Off: Round 5
by Bennett Holzworth, (13 comments)
We have made it to round five and the designs keep getting more distilled and potent. I wouldn’t want to be the one that decides on which cover to use. Only one more round to go.
Now on to some of the most exiting news of the entire STEP Off. STEP Inside Design has agreed to donate the standard cover design fee to the AIGA Disaster Relief Fund, which was set up in conjunction with Displaced Designer. If you are not familiar with what Displaced Designer was set up to do, here is a brief description from their website. “Displaced Designer is a resource for those in the creative industry recently displaced by the disaster in New Orleans and the Gulf States.”
TEAM 1:
From the feedback we’ve been seeing, we cannot find any compelling reason to move away from the current iteration of our concept. The public response seems to be strong, and we still feel that this cover has the punch and excitement necessary to communicate the most important aspects of the contents of the magazine, as well as sell more issues.
In this alteration, we moved back to the “field of pigs” to stay truer to the idea of this one pig being selected from a large group of very similar pigs. However, we decided to take the wallpaper idea literally in a different fashion, decorating the background with additional repeating patterns, like those found in many wallpaper designs.
In response to Mr. Venditto’s question about stats to support “other cover like this” doing well at the newsstands, we will have to rely on your resources and stats to unearth any of that information. However, we have a sense that designing “provocative” covers always involves a modicum of risk. Even with all the historical documentation in the world, who can know what the next hugely successful cover design will look like?
And lastly to Michael Ulrich, lest you think we’re ignoring you: we certainly understand your thought process about “what could make this better?”. But as we watch more and more readers indicate actually laughing at this cover, it makes us inclined to think that it functions as well in this state as it could with any other illustrated version of pig. We believe it may very well be the “unfinished” nature of this vector artwork which gives it an immediacy and directness that would only be watered down by more traditional or “polished” artwork. That said, we’re obviously still curious to hear everyone’s continued input on this matter.
TEAM 2:
We’re sticking with our “community” concept, and hopefully it will carry better as more headlines are on the cover now. Keep submitting photos!
TEAM 3:
Team Three is glad to be back on track and seemingly back in the favor of multiple audiences (despite having jumped the woodcut shark and lost most sense of the concept in rounds past!). With that momentum running full-steam behind us, here we go with a round that’s finally JUST a refinement of our previous round.
The lock is firmly in place, and if STEP is willing to go for it in the final round, so might be the paper “lock” we proposed in the last round. If they don’t, here’s an alternate version that would work without it. The headlines are back in business as well this time…
For your reading / viewing pleasure, here’s our latest and greatest listing of the textual elements from the face of the lock:
INNER LOCK TUMBLERS
- Concept
- Type
- Image / Visual
- Budget
- Deadline
LOCK FACE LISTINGS
- Snapshots
- Dimensional type
- Bartering for Services
- Wish-it-had-been-done-hours-ago
- Hand-drawn type
- The Celebrity-of-the-Month
- Get-It-Done-Yesterday
- Mrs. Eaves (Dead or Alive)
- Blue/brown color palette
- It was popular 10 years ago
- Kittens
- It’ll be done next year…
- Stickers
- Contents of Swiss Bank Acct.
- Rosewood
- Swiss type / Helvetica
- Faux-vintage styling
- Sexually-charged
- Tongue-in-cheek “badness”
- Screenprinting
- The Millenial Swoosh
- Ring-light photography
- Your Idea Here!
- Appropriated artwork
- Hand-stitched perfect binding
- Donald Trump’s Credit Card
- Major Bling
- Warp-speed
- Pixel type
- Attacks George Bush
- Blue-light photography
- Gary Baseman illustration
Feel free to hack away at our attempts at designer humor - we’ve attempted to hack off everyone in equal portion, so if we’ve missed any contingency in the meantime, feel free to add it in!
TEAM 4:
Stepping off of last round’s improvement, we feel we have finally fulfilled the design brief. The cover has the contrast to grab the viewers attention and a secondary image that will add to the concept. This cover works as a poster but also has something extra for the viewer that looks a little closer. The semi-hidden halftone image used in this unique way will speak to designers. We feel that the interviews of all 100 designers is still one of the greatest, if not the greatest selling point of this annual. To add a little warmth and the human touch we put in the silhouette of a figure. This will help engage the viewer and emphasize the fact that it is the designer that is being interviewed. The slight interrogation feel of the spot light and silhouetted figure allude to the idea that STEP gets the inside story of the featured designs. There is also plenty of room for the cover lines.





Comments (13)
Team 3, Member 1 said:
I guess I’ll kick off the comments here. This is in the spirit of teamwork, since we want whatever cover goes on the next issue of STEP to be good if it has our name on it.
Team 1: Your wallpaper pattern is better this round, but the dimensionality of the wall in the previous round is better than the flatness of this one. Merge. Then add a lens flare to cap off an otherwise awesome design.
Team 2: How about some kittens. And lens flare.
Team 3: I choose not to divulge our secrets. But I know this will look great on a news stand.
Team 4: Mic and head are too far apart. Plus, it looks like you’re using a fat head that looks suspiciously like my own fat head. I suggest using a sexy-girl head (or heads) and adding lens flare to win.
Posted on January 16, 2006
Armin said:
I’m usually unkind in initial critiques and understand that designers need time to flush out their ideas so I have refrained from commenting until this round.
Team 1
Of all four covers this is the best executed one with a fresh and jovial approach. This is one of those covers that would make me smirk at the pig. It is well done and captures a certain essence of pageantry that every design annual has. And in the end, the winner is still a pig (nothing wrong with being a pig at all). Nothing more, nothing less.
My only nitpick would be the shadow that that pig is casting seems odd. The way it is now, the light source would be coming from the top of the pig, but if you look at the highlights in the pig, they are coming from the front, so the shadow should cast behind the pig. Right now it also looks like a trap door.
Team 2
Sorry, but terribly boring and too BADG-gimmicky. We get it you like found photography, unfortunately it doesn’t do anything for the cover of STEP 100, other than reitirate that there are 100 winners, which the title of the issue already tells us there are 100 winners so we really don’t need to be told that there 100 winners because it already says 100.
This paragraph is what it feels like when I see the cover. Redundant and slightly tedious.
Team 3
I really like the whole look and the concept has evolved very nicely since its origins, and the headline matches. Maybe it’s just looking at it on screen but I have a hard time reading the “INNER LOCK TUMBLERS”. Also, I prefer the normal cover over the tricked out one. Simple is better.
Team 4
Oy. Not doing at all for me. A spikey-haired kid? Nope. If you want to convey the idea that Design 100 speaks, why not depict a choir? I would get a better sense of the challenge that it is to interview 100 designers from that than seeing some dude on the cover looking like he’s ready to sing something by the Backstreet Boys. The elongated T is very unflattering for the masthead. And the trophy in the pattern of the microphone… just too much. Nice color palette though.
Posted on January 16, 2006
JonSel said:
Lens flare?? Must be an inside joke.
Team 1: Still groovy. Not much to suggest here other than what Armin said about shading and light sources.
Team 2: No recovery here. As you continue to simplify the design, the concept is being revealed as lacking depth. There’s no relation between the various 100s being depicted and the content of the magazine beyond that there are 100 winners. I wish we would have seen one attempt at another source of imagery. I still think your round 2 design was the most visually engaging.
Is there a reason you’re not using the STEP typefaces for the cover lines?
Team 3: I love the depth of this illustration. I’d ditch the production trick. It’s unnecessary and would distract from the illustration itself.
The cover headlines need some heirarchy instead of all being the same size. And bullet points? Seriously?
Team 4: I concur with most of the previous comments on this one. There’s too much disconnect between the microphone and the figure. The reader’s eye actually focuses on the blank space between the two. I kinda liked the hidden trophy image in the microphone. Clever.
Posted on January 16, 2006
ChrisM70 said:
My thoughts on Round 5:
TEAM 1: I like the background better, and the pattern is a nice compromise. Perhaps make the round objects between the pigs could echo the shape of the blue ribbon (or vice versa)? I also agree with the shadow critique. It’s looking close to finished!
TEAM 2: I like the color scheme, but I really don’t care for the boxy-ness of the photos. Could the photos overlap? Some size differences? Transparency? As I have said before, I liked the energy of the earlier rounds, but this design feels flat.
TEAM 3: I still like this design a lot. The lock is much more defined and the addition of the inner lock names is a nice “hidden extra”. I also have to agree with the others that I like the design without the fold over better. Not so much because it’s gimmicky, but because I like the tilted lock better - it has more motion and it makes a nice space for the cover copy. I also liked the dark red header better than the light red/white STEP, but it’s still a much better design. This one is a definite contender!
TEAM 4: As I mentioned in the last round, I like the concept behind this cover a lot. I like the idea of a speaker and a microphone too - much better than what I called “the british trophy”, but the execution isn’t quite there… First, I really liked the complementary orange stripe on the last cover - it really made it pop - (perhaps just the 100 in orange?). I think the designer silhouette is pretty good (very ipod-ish) but could be a little more refined looking. but perhaps there is a graphic way to convey that the magazine is speaking to A LOT of designers. Perhaps several overlapping silhouettes of different colors, shapes and genders? Kind of like the idea behind the Girl Scouts logo, but better… This design still has promise - I haven’t given up!
The competition is heatin’ up now! One more round…finish strong! :)
Posted on January 16, 2006
Chad Treadway said:
its hard to choose, but my favs are 1, 3, 4 and 2. I like the subtle trohy in the mike, but it look like a martin glass at first. Might wnat to punch it up just a little more.
Posted on January 16, 2006
Team 1, Member 2 said:
Team 2 I’d agree with most the comments here. Not gettin’ it done for me. Your initial explorations had more immediacy and impact. This seems predictable and bland in comparison.
Team 3 I second Armin’s thoughts on this one.
Team 4 As much as Armin disliked it visually, I think the concept is quite compelling. I’m with ChrisM70 on team 4’s concept. It may have the most potential for differentiating and selling the STEP annual. I think getting a bit of perspective on a project’s process, hurdles, etc. will resonate with designers.
Anxious to hear what our team from STEP thinks.
Posted on January 16, 2006
Stephanie said:
Team 1: I do like the wallpaper concept. It just seems a little to busy for me. I no longer enjoy reading the text because eye wants to go everywhere. I liked the wallpaper with wall concept but the solid color seemed to detract from the pig. Maybe add some grass instead of a flat surface or something.
Team 2: I had a great teacher who had us read, Hey Whipple, Squeeze This, and I distinctly remember it said something like, “to never say what you show or show what you say.” Which is exactly what you are doing. The reason I liked the one hundred spelled out with the pictures and the pictures included abstractly was I it said it without being in your face obvious. Also the human and emotional aspect of the decisions and the interviews behind the award is not being shown.
Team 3: I love the idea behind the lock. I just figured out what was bothering me about it. Maybe I’m just prodigious against red and black but they remind me of a high school yearbook or my college brochures from AI or the Academy. I am still concerned about the text size and weight. What I liked about the 4th one was the die-cut/fold-over front cover idea because it invited you to interact with the concept of the lock.
Team 4: I agree with most of what has been said about this round for your design. Where I didn’t exactly like the actual trophy in the last round I liked the idea of it speaking and the motion it created. I don’t like the mike and interviewee for the same reasons I don’t like Team 2’s pictures of 100. It is as if you don’t think the audience will understand you so you dumb it down. Now Round 3 while a bit out there gave the reader, whom is artists, the benefit of the doubt that they would get it.
Posted on January 17, 2006
Emily Potts said:
Team 1: I really like the concept for this cover—“Design chops,” but there’s something about the design that bothers me and I can’t quite put my finger on it … Mike will probably have more to say about this.
Team 2: I know you’ve been trying and trying with this photo approach, but it’s just not hitting home. There’s no compelling reason to buy this publication.
Team 3: I think this image is beautiful and I like the concept, but this does not look like a lock to me. It reminds me of a bike tire and the words are the spokes in the wheel …
Team 4: Design speaks is a great concept, but I think the execution falls a little flat. I agree with many of the comments above, about the microphone and head being too far apart, and I think the image is too flat—there needs to be some depth, some interaction. The last illustration was more interactive, but perhaps a little too far fetched … I really like elements of both this round and last .. I think you’re on to something, but you haven’t quite hit it with the last two executions.
Posted on January 17, 2006
Team 4, Member 1 said:
Stephanie, Thanks for your comments, and I will do my best to not sound defensive.
I’m not exactly sure how our design is “dumbing it down”. The goal is to get the viewer to understand the concept on first glance and then give them something a little extra when they pick it up. This is also not just a straight forward idea of what is in the cover line. What is on the cover is a metaphor. I’m sure STEP doesn’t sit all 100 winners in a booth and record their answers.
It looks like we might need to work on getting a better representation of the “designer” and work on the placement of said designer. I stand by the concept. I think our design fills the request of being poster-like just as good or better than the others.
Posted on January 17, 2006
Stephanie said:
Don’t worry I take no offence. Maybe dumb down was the wrong choice of words. As a reader I generally don’t like to be told exactly what I already know. The pig works for me because I have to make the connection in my head on my own that it is a competition and because I am drawn in I will then learn about the 100 interviews. When I see the interviewee and the mike I don’t get the gratification of figuring it out on my own. There fore I would be less likely to pick it up. The art itself on your cover is really well done. Something else I just realized is that it also looks like a wired magazine cover. That is why I liked your previous concept in round 4. I hope this helps to clarify my comment.
Posted on January 17, 2006
Joe Sparano said:
TEAM 1
The original iteration of the pig is still the most true to message. The first version reads as a group of pigs, where a single pig has been chosen as the “best”. Round 4 and 5 read as a lone pig in a stylishly-wallpapered room. I can only see the wallpaper working if the larger pig is eliminated, and one of the pattern pigs was awarded.
This is at once, the most fun and the most biting of the four covers.
TEAM 2
I’m going to disagree with the comments thus far. While the concept is borrowed from BADG itself, I like it. These photos place the number 100 in a context outside the magazine. They ground what is otherwise just a convenient decision (100 winners).
I can’t tell you that I like any specific iteration better than another, but this concept works for me.
TEAM 3
Fantastic. It’s amazing how many ways your message can be approached visually. Without a doubt, this is the strongest. You’ve found a way to make the concept manageable and deep at the same time.
In the midst of this, you’ve built on your already-intriguing approach. We all know that winning a design competition isn’t just a matter of using the right typefaces. While a winning entry might appear simple (the dial) - a successful design is beautifully complicated (the inner lock mechanics).
TEAM 4
Thanks for working so hard to apply this concept in so many ways. No need to work on Round 5. Round 2 was way ahead of its time.
Posted on January 17, 2006
Bill Kerr said:
1) Stop designing… it is pretty much done 2) I liked the old design… the new one is stagnant. I do not like the type 3) Cool image… i expect more from the type 4) I agree about the disconnect… but overall this is now quite visually interesting. A large step forward, indeed. Watch your type alignment
Posted on January 17, 2006
Michael Ulrich said:
To all the Teams: My goal been to get each Team to; first grasp a good concept, then design a workable execution, and lastly slog out the details. What I didn’t want was everyone going back to the “drawing board” every Round for a completely new design. I’m trying to take all four Teams to completing four usable covers for us to choose from, so hopefully my comments will lead to that end.
Team 1: I have been trying to move the pig cover closer to a finished piece and here’s where I’ve been going. Everything about this cover is in the “first glance”. You are grabbing people at first glance, but you’re losing them on the “closer inspection”. The closer inspection phase [ when they read cover lines and go over every detail in the picture ]—if we are successful is what takes them inside. That’s the cover’s job. I understand your desire for “unfinished” feel, but it needs to look intentionally simple and not just unfinished. Others apparently feel the same way hence the odd cast shadow comments. Give me a cover that on closer inspection I don’t question “Is that all there is?”
Team 2: I’ve been trying to move Team 2 to a concept or at the very least a compelling cover line. I liked Round Three’s design better, it had a nice look, but it lacked cover lines. As with Team 1 your first glance was an interesting design, but on closer inspection you’ll lose the audience, and starting all over isn’t moving us forward. Give me a cover that when I read the cover lines the “100s” pictures make sense, and then that makes me want to open the book.
Team 3: I’ve been trying to move the lock/decoder ring to simple. Either concept can work but the execution needs to be simple. On first glance this still doesn’t look like a lock dial, and on closer inspection, and I can’t read all that text [ and to be honest I don’t want to ]. Give me a cover that convinces me that when I get inside I’ll learn design secrets from the winners.
Team 4: I’ve been trying to get you to stick with a cover direction. Every Round has a completely new cover design. Trends was a good concept, but after Round Three you threw that out. Design Speaks is a fine concept too, but I have two completely different designs. We need to settle on a cover and work on that. Gus like the spiral—and so did I—but the copy [ closer inspection ] was lacking. Others liked the talking trophy, I liked the spiral more. If you want to stick with this direction, here’s my concerns; Can’t use the silhouette because it looks too much like the iPod. Plus we used a “firehead” silhouette on last year’s annual [ and we debated the iPod issue then ]. Give me a cover that when I look at it I know its either a lock dial or a decoder ring, and then when I read the text I want to go inside the read what design says “when it speaks” or what the current trends are.
Posted on January 18, 2006