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Learned from the Third Job

by Donovan Beery, (5 comments)


After leaving my job working at an agency, my next adventure took me ‘in house’ working for a large corporation. Since this was my first design job out of school to last for a decent amount of time (more than a few months), I once again had thoughts of working there for a long time. These thoughts left my mind after about two and a half years. But I did learn a lot before adventure number four.

Listed in no particular order:

1. In House has Advantages
In school, I never realized how many opportunities there are to work directly for a company rather than for an agency. Not all places are like Target (listen to podcast with Brian Edlefson for more on their design team), and value your work as a designer, but there are still some perks. I know I’m generalizing a lot here, especially as all employers are different, but I’ve found through my limited network that the starting pay is slightly better, and the hours are closer to 8-5 than that of an agency. You may only get to work for one client all day long, and in my case, just work on one project (their website), but that can be a great opportunity understand a brand, learn to work with corporate guidelines, and work in pushing those said guidelines as much as you can.

2. Know Who Should See the Work, and What to Show Them
I got lucky in that another designer gave me this advice from day one. A lot of my work had to be reviewed by committees. Knowing who can give solid constructive advice to narrow down choices before a committee views the work is necessary.

3. Freelance
If your company doesn’t allow you to do outside work for clients, just do design for yourself, design for a charity, anything other than your regular work. The fun, experimental projects you remember doing in college can still be done today, you just have to do them on your own time. It is worth it. You’ll remember why you got into this profession in the first place and show up at work remembering that you like to do this kind of work.

4. Make the Project More Difficult
Only doing work for one client leaving you in a rut? Take that regular production job and add something to it that gives you a reason to learn something new. Take this as your opportunity to learn that feature in Illustrator you’ve read about, how to use a new CSS feature in your web design, anything but just what you ‘have’ to do. Never stop learning.

5. Know When to Leave
This is the hardest lesson I learned at that job. Liking the work you’re doing and having coworkers you get along with sometimes isn’t enough. It isn’t always about pay or hours either. I knew there would be a lot of reasons I would regret leaving the opportunity I had, but I also knew that the position wasn’t going to grow with me creatively, and that was something I wasn’t willing to live with. The things I regretted leaving for I knew I could get over quicker than the feeling I would get by not taking that chance to learn more.

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Comments (5)

Simanek said:

Working in-house definitely has a lot of strong points. If you’re the type of person that likes to see your designs through every aspect of completion, it’s great. In my case that means websites. The thought of working at a firm, coming up with a great site and then handing it off to some possibly ham-fisted ‘Dreamweaver designer’ makes me cringe.

In-house work has also given me some perspective on what design firms and dynamic website building firms are generating and selling. Sadly, a lot of it is Dreamweaver-dependent HTML 4.0 table-based markup. It might end up looking good, but it’s apparent that there is a gap in the business where there should be web technology specialists. Instead there are a lot of graphic designers still slicing large images in Photoshop and computer programmers-turned-database-specialists that look down at html and are apparently unaware of the existence of xhtml. All the while this work is being sold with the understanding that it is done well and according to industry standards.

I’m sorry for the rant, but I’m going to leave it anyway… Donovan, great post and some really great advice. The long-term association with a design is a great way to learn how designs get applied and reapplied over time. Familiarity with how an in-house department manages their work gives a designer insight about the impact of new designs that will be in use for an extended length of time.

Great advice. I’ve got my first interview in NYC tomorrow, so the timing couldn’t be better!

PixelHustler said:

Since I’m still at my first ‘rea’ job, reading this was really interesting to me. Knowing that I won’t be here forever, but also knowing that I do like the position that I’m in, your post comes to me as insight from someone who’s in the same track as me, just further along. I’ll be curious to come back and read this in, say, 2 years, and see how much (if any) of what was said holds true for my career path. Great post.

PixelHustler said:

“…first ‘real’ job…”

teno said:

what do you think about http://fivq.com/ ? is it good place for web developers?


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