2006's Top 5 Officially Played-Out Design Industry Occurances
by Nate Voss, (24 comments)
We’ll stop short of calling them “trends”, in part because the word “trends” implied a certain relation to the aesthetic of design. “Oh, that typeface is so trendy right now,” or “oh, rounded corners were so trendy 5 years ago.” Sometimes you just look around the world of design and see things that once seemed so normal, but now so need to go. We (though surely this will spark some debate among the BADG authors, I did ask their opinions) proudly present The 2006 Top 5 Officially Played-Out Design Industry Occurrences, or OpDiocs, for short:
Number 1: Entering Your Name Under Multiple Categories on a Single Award Entry
Yes, we’ve all done it. Yes, every single one of us. Maybe you designed the piece and did a little illustration for it. Maybe it was heavy on the illustration. Maybe you wrote the damn thing, too, then printed it out on the Heidelberg in your garage. Still, there are few things more tacky than entering your name under several categories (Designer, Illustrator, Copywriter, Photographer, Printer. etc.) just to see them show up all on a single award that you can hang in your office just so everybody who sees it knows you are the mother who did that crap.
Tacky, tacky, tacky. Might I suggest, as an alternative for the people who actually do or have done everything mentioned above, that you enter this work under multiple categories, or rather, multiple times in different categories? Enter it under Design, list yourself as a designer. Enter it under Illustration, list yourself as illustrator. So on, so forth. This way you’ll garner more awards for your pretty little wall celebrating all of your many, varied talents.
Number 2: Using a Computer to Make Something Look Screen-Printed When It Is Not.
Want something screen-printed? Who wouldn’t? Screen-printing is still the hottest commodity in the design industry (I give it six more months on the Trend Curve). So hot, in fact, that people will gladly use the technology of today to create materials that look screen-printed using digital or off-set printing techniques. Just stop that right now. The computer is a tool (btw, the saying “The Computer is a Tool” was awarded an OpDioc in 1999) just like a screen-print set up. They should be used to complement each other. You wouldn’t use a screen-print to fake like something was made on a computer/off-set press, and you shouldn’t use a computer to fake like something was screen-printed. Fake misaligning registration, fake ink-splatter, fake stamp-effect where the fake screen didn’t fake hit quite right. When all of those elements occur naturally they make for one-of-a-kind works of design that are breathtaking in their uniqueness. When they all happen exactly the same way on every print you produce because that’s the way you purposely built the file, you have produced a soulless mockery. Especially since most designers nowadays have at least five people with a screen-print operations in their basements on speed-dial.
Number 3: Gary Baseman

Never, in the history of anything, have I been force-fed one person to love and admire more than Gary Baseman. Scher, Rand, Bass, and Glaser wish they got this kind of cramming.
Number 4: Appropriating Artwork
You’re stealing ideas, and if not ideas, you’re certainly stealing the execution. You’re not a designer; you’re a decorator. Countless, talented illustrators and photographers struggle to make a living because you scanned something out of a book you found at a used-bookstore rather than create something new and unique to your problem. Your borrowed-emphasis “design” has run its course. We’re far past the point where this is acceptable.
What’s acceptable is the inspiration you can find in that thing you wish to steal. Find, love it, then leave it (or put it on a bookshelf in your office). Let your response to it guide you to what you want to create. Let’s start designing again, and stop just-decorating-sheets-of-paper.
Number 5: Bad Products Using Great Design (And conversely, Great Products Using Bad Design)

I think we, as designers, should really give more emphasis to those great products that need a lift. Let’s give them design as a boost, and let them see the benefits of it. It’s safe to allow bad products to use bad design, but good design for bad products? That gives people a bad taste in their mouth for good design. (Sorry, Joe, about the Fresca can. It’s a bit of a running gag now.) How many times have you bought something because the design of the product or the packaging was simply so incredible that you couldn’t put it down, only to be let down once you get home? I’ve been there. You’ve been there, too. You know, we’re the gatekeepers of that problem. We stop doing it, it stops happening.
We don’t go out on sour notes around here! Stay tuned (sometime soon!) for the 2006 Top 5 Positive Trends in Graphic Design!

Comments (24)
Vonster said:
Wow! Tell us what you really think Nate. LOL
OK, I’ll stick my neck out and say I second your motion regarding your Number 3 pick. Dare I say ‘One Trick Pony’?
(Notice my carefully worded response so as to avoid Google bots forever documenting it for easy access.)
Posted on December 10, 2006
Bennett said:
Nate,
Nice list, but of course you knew I would disagree … so I will bite.
I will mainly focus on #1, since I think it is way off base. It is important to fill out all the credit information when you enter a design competition for several reasons. For starters, the people that leave off the printer, writer or illustrator are usually those that don’t like to credit their collaborators. Obviously giving yourself APPROPRIATE credit is better than those that don’t credit their collaborators. It is also important that all the information be included if a design judge is to accurately judge a show. And, Nate, if you have the funds (or free entries) to enter your work in every category, then more power to ya! I only think your argument holds water if you are talking about people that credit themselves as “Designer” and “Art Director” … just pick one. I also wonder if you would have the same problem, if your own agency put your name down for several different things you did on a specific project. Is there any difference? Would you ask them to not give you appropriate credit next time around? P.S. I have a Chandler & Price in my garage not a Heidelberg!
On you screen print rant … Do you think that the off register/ink splatter goodness on all those silk screen posters is purely happenstance? Most of those irregularities are planned on the computer before some very competent printer creates 150 perfect replicas of the design.
Posted on December 10, 2006
Kevin said:
Great entry, (especially re: Baseman, I thought I was the only one!) but what’s wrong with Fresca? What’s wrong with good design on a bad product, for that matter? What’s wrong with good design ever? I’m probably reading too much into what may have been a lighthearted comment. But if you’re at an agency/studio and you’re tasked with designing a package for a less-than stellar product, I don’t think that’s any reason for the designer to not do his/her best. (Unless it’s like, a veal menu, pornography, cigarettes or something on a moral level) It’s simply the designer holding up their part of the deal.
As for feeling ‘conned’ after buying a well-designed product/package and getting crap, that’s a risk we knowingly take. Sort of like a sacrifice that you make when you take the plunge for a particular item based on the way it looks or feels. I was in Tower Records yesterday, which, like I think all the Tower Records in the city, has been closing for 2 months now. The store was practically picked clean and all that were left were CDs that you’ve never heard of or never wanted when they were new. But it was kinda cool, because unlike the usual record selection, which, at any given time, looks the same at every record store, I saw hundreds of album covers for the first time. All the stuff that’s usually pushed to the back of the rows was now prominently in front, on half-empty shelves. And there were a lot of covers that caught my eye. There were a handful that I wanted to buy, but didn’t, both because I am poor and becuase it’s two weeks before Christmas. But I thought about it, and was fully ready to pay for a CD with an interesting design that I completely expected would be bad. Imagine all the thousands of people that had already passed over the remaining CDs, even at a 60% price reduction. Who knows? It could also be great. But at that point I’d be content with just looking at the pretty pictures/artwork.
Posted on December 11, 2006
Drew Davies said:
It should be noted for the record that Nate is using the royal “we” here when he notes that “we proudly present” this list. As a BADG contributor, I’m not interested in being represented by any of these five.
As I’ve got work to do, I’ll save offering a rebuttal on each one. But I feel compelled to make a note on one: since when did “credit where credit’s due” become a “played-out trend”? To suggest that it’s inappropriate to give yourself credit (or let another give you credit) for more than one aspect of a project is utter nonsense. If illustration is an important enough aspect of a design piece to deserve credit, how could it matter if the person behind the illustration was also the designer?
Posted on December 11, 2006
Nate Voss said:
Because its tacky, Drew. It’s tacky. Enter it under illustration if it matters to you. Who else are we trying to impress with our names listed so many times? My mother would love something like that on her fridge, I’m sure, but not too many others. Credit where credit’s due is never a faux-pas, but save it for actual conversations, not for wall-bragging.
Posted on December 11, 2006
Adelie said:
Just because you don’t like Fresca, that doesn’t mean it’s bad.
Posted on December 11, 2006
Vonster said:
Nate,
I’ll disagree with you regarding the credits. I’ve listed my name several times on the same piece for various credits pertaining to a project I’ve entered. Not because I am after some ego boost, but rather because they simply asked for the information.
I think this is pretty normal for a small design firm like mine. If it’s an identity piece and they ask for ‘Designer’, ‘Illustrator’ I’ll enter my name in both. Because I did both. I am not going to pay more money to enter the same piece in a new category. Landor has the budget for that but not most independent designers.
If I am misunderstanding you post please correct me.
Posted on December 11, 2006
Tom said:
I kinda like Fresca.
Posted on December 11, 2006
dave nelson said:
I gotta agree with Drew and Vonster on issue #1. I’ve always just filled out each category because I thought that’s what we were supposed to do. It was in no way for an ego boost.
Posted on December 12, 2006
clinton said:
Nate, so its filling out information about the actual process and production of a design that you think is tacky, not design competitions?
Posted on December 12, 2006
Nate Voss said:
Hey, I never said this would be easy, guys. But next time you fill out a form for a competition I think a few of you may give a moment’s worth of pause to consider where your ultimate responsibilty to the project lays. Also agreement isn’t mandatory. So there’s that.
Posted on December 12, 2006
Drew Davies said:
Nate, who the hell are you trying to impress with the award in the first place? I’m pretty sure the entire design awards process is about ego stroking. God knows it’s certainly not about measured effectiveness. Me putting my name down in three different credit categories is no different than you entering any competition in the first place. If you think wall-bragging is inappropriate, I’ll expect that you’re immediately going to stop entering all design competitions.
Posted on December 12, 2006
Eric Heiman said:
I’m going to respond to item #1 because I have entered my name in multiple categories/roles and I think it is warranted. It’s not about ego, but full disclosure.
I have a partnership. Myself and my partner Adam are involved in every job that comes through this office. Sometimes it’s a 50-50 split, 70-30, 95-5. Partnerships are founded on trust and mutual respect, so Adam and I ALWAYS put both our names down as Creative Directors for every project as a way to tell ourselves and the general public that Volume is indeed a collaboration, not, say, a Pentagram where the partners all run these vertical teams. At the same time, one partner very often does end up running the lion’s share of the project and that’s where we credit one of us as a single art director and/or designer.
Second, in small offices like ours it is very often that the partner is playing both the art director and designer role. For instance, on the ReadyMade book I probably did 90% of the actual design. But for the other 10% I did art direct two other designers when the workload ballooned to more than I could handle alone. When it began to win awards I felt they needed to be acknowledged. But since I did do the lion’s share of the actual design——including concept, layout, production, edits, etc.——I felt that my name should certainly be on the design line, too. I’ve already received an email sent to one of these other designers (who was a freelancer and hasn’t worked here in 2 years) from a student asking about “how she came up with the design for the ReadyMade book.” And that was WITH my designer credit. So you can see how vague credits can lead to misunderstandings to who did what.
Which leads into my last point. When I was just starting school back in late 80s, the trend very often was to credit only the firm and the partner/principal. My feeling is that anyone who touched the project should be credited and that the winning firm should be as detailed as possible on who did what. My anecdotal inspiration is that when I was a freelancer at Elixir Design back in 1999, I worked for BARELY A DAY on a catalog design. I think I maybe created a few type treatments that might not have been ultimately used. When it was published in Graphis and CA Exhibit a year later, they credited me as a designer. It seemed a little ridiculous to me at the the time that they included my name, but I now appreciate the effort Elixir makes to honor and respect everyone who works with them, no matter how small the contribution.
So it’s not always about egos, folks.
Posted on December 12, 2006
Nate Voss said:
Well played, Planet Earth. Still, four out of five isn’t too bad.
Posted on December 12, 2006
D-Rom said:
“Well, you’ve really built yourself up into something.” —Jerry Seinfeld (to George Costanza)
I know that art is subjective, so I don’t always expect to agree with everything I read here, but this post is just condescending. I think Nate needs to take his self-righteousness down a few notches. At the risk of sounding cliche, who died and made you design God?
I won’t rebut any one point because my issue is not so much with what he said, but how he said it. Comments like “you have produced a soulless mockery” and “just so everybody who sees it knows you are the mother who did that crap” leave a taste in the reader’s mouth that rival only that left by a can of Mountain Dew. (for those besides Nate, that means bad)
Maybe this was intended to be tongue-in-cheek and I’m missing it, but I don’t care for a “let me tell you what good design is” tone. Still, I love that Nate has a soapbox on which to share his opinions and that I (and others) have the opportunity to reply. Keep up the great site, BADG!
Posted on December 12, 2006
Mike Miller said:
Nate, I enjoy reading your opinion and the way you write it. I think you’re right on the money with 2, 3, and 4.
Posted on December 12, 2006
Nate Voss said:
Well thanks Mike, I was beginning to believe I was evil-incarnate, that I had inadvertently mocked the very foundations of graphic design.
Dennis, tone in online writing is a difficult thing. Nobody died and made me Design God (Paul Rand did, and he passed it to Milton. see, that was a joke!), and I’m not trying to tell the world What Design Is According To Nate. Well, scratch that, yes I am. But I’m not expecting anyone to adhere to it, or to follow it.
We lose sight quite often that the graphic design bloggitysphere is comprised of Blogs. Personal weblogs. Especially with group-writing sites like BADG, Design Observer, or Speak Up it is easy to look at these the same way we would read CA or HOW or STEP. Except that every site you visit is an OpEd site, and this article is no different. I’ve been smacked around in the past for attacking a person’s character when what I really disagree with is their argument. This article is my opinion, and I posted it because that opportunity has been afforded to me. If you disagree, we have a space for that right here. But if you just don’t like me, couldn’t you just call me names behind my back like everyone else?
Posted on December 13, 2006
Kevin said:
Nate, keep up the entries and keep sharing real opinions, I think most of us appreciate your thoughts. If I wanted to read safe, textbook-analysis on goings-on in design today, there are already enough other sites out there for that.
Posted on December 13, 2006
dash78intheair said:
Nate, your text is like the gospel of John, you are very lord-like and being that Christmas is here soon, I hope your delivery from the womb to the earth for the 2,0006th time is very smooth. I think you missed the blueberry boat on #2. Most bands, small time musicians, idiots, jerks, and for the most part anyone I deal with can’t afford to pay sht for real screenprinting. Most of the bands I work with say “make it look like screenprinting because we can’t afford the actual process.” Advertising is for jerks, design is for idiots. I can’t believe I ended up in this 3rd world job category we call design. I also think you are correct about #4 as well. Your opinions are dead-on. But again, most people don’t want to pay for originality and I’m not willing to give it away for free anymore. If you give a client 2 options 1) I’ll give you 3-6 original branding ideas for $1200, pick one, there’s your logo after revs, etc. OR 2) I’ll give you 3-6 ideas for $250, pick one, done. They’re going to pick option #2, and that means they get clip art modified and 5 hours of my time max (which usually means 8-10 hours as we designers know). No one wants to pay for originality anymore, especially in cities like Rockford, IL,. I’ve never once had a client say what’s the difference between $1200 of your time and $250. And I’m not willing to tell them because honestly, being cheap for the sake of paying bills asap is the bottom line in this garbage dump field. That goes for illustration as well. I’m talking hand-drawn, not wacom tablet sht. Once a month someone says “I hear you do portraits, illustrations, etc. what do you charge?” Once I tell them there’s 2 price packages for 2 different sizes, 10”x8” or 24”x18”, and they have to pay for the materials. they freak out. Want to know what those price packages are with materials?! $250.00 & $500.00… not one person wants to move forward after they get an estimate. Rich white people are poorer in spirit and professionalism than the homeless around here. NO ONE And thus, they get no illustrations. No originality. Free is for students, Free is for being young and making a name, not when you’ve reached the 10 year mark in this dump called design. You think a doctor does a surgery for free if it’s not his wife? Bullsh*t. Design is for idiots and I’m one of them.
Posted on December 13, 2006
D-Rom said:
Nate, you have won me over with your response. I really enjoy this site (and the Podcast) due, in large part, to the color and personality you bring. There’s definitely room for a little attitude in our profession, but maybe just aim the gun at more deserving targets—like clients. I’m half-kidding. I normally agree with most of the things you say and I would never ask you to change what you say or want this site to be a “safe, textbook-analysis.” If I wanted “safe” I wouldn’t have responded or even read the post in the first place.
Keep on posting great articles and I promise to only call you names to your face! Good job.
Posted on December 13, 2006
vibranium said:
As a practioner or #2 and #4 I have to take some offense. These can both be quite appropriate solutions to a given problem. BUT!! BUT, I have to admit seeing this aesthetic over and over and over again (i.e. last 3 PRDAs) I can relate to the frustration. My point is #2 and #4 can be done well, and interestingly enough by a few here and there, that it should be allowed to continue… :) And you’re way off on baseman, the guy is awesome. As far as the entries thing. whatever, it’s the right of all designers to go through that phase for a while, we usually all grow out of it.
Posted on December 13, 2006
Mike Miller said:
Wow… Merry Christmas dash78intheair
Posted on December 13, 2006
BobH said:
I realize this is a design blog and all, but does anybody have a clue about spelling and grammar?
Occurances?
Posted on December 15, 2006
JHarder said:
Hey, long time listener first time commenter. The podcast is great, even if I tend to disagree a lot, especially with Nate. I pretty much disagree with all of these except for the comment about Baseman. But I wanted to specifically call out numbers 2 and 4.
I look at it as “Does the end justfy the means?” first of all. And second, it depends on the audience. Most people aren’t going to know or care about the difference between screen printing and fake screen printing. So why bother unless it’s because A) You like screen printing or B) You want to fill out a bunch of awards applications to stroke your ego. As for taking artwork from other sources, as long as it doesn’t violate copyright law or ethical standards I don’t see a problem. Maybe if you want to boast about it to your uber-critical designer friends it matters.
But I’m just a piddly shit in-house designer with an English degree, working for the man, hocking cheap magazines on the internet and designing throw-away inserts that come with your credit card bill, and pretty much the type of person you’re ripping on here, so what do I know?
Posted on December 18, 2006